Final Fantasy VII Revelation won’t suffer from the too common Unreal Engine shader compilation stuttering issues on PC, as modder Phroster addressed the issue in both Remake and Rebirth with a new mod, doing what Square Enix neglected to do since the release of both games (much like porting the first entry in the trilogy on the original Nintendo Switch) Final Fantasy VII Remake and Final Fantasy VII Rebirth Are Finally Fixed on PC The DX12 Async Compile mod released on Nexus Mods last week for both Final Fantasy VII Remake and Final Fantasy VII Rebirth is a simple DLL […]
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