A developer recently demonstrated how Anthropic’s Claude Opus 5.5 was able to build a real-time hardware-accelerated 3D path tracer from scratch in roughly one hour, using only the prompt “build a fully functional raytracing demo accelerated by nvidia cuda rtx & blackwell kernels. the demo should utilize both my nvidia rtx 5090s and should illustrate diffuse, metallic, reflections, glossiness & roughness, transparency, translucency & self illumination.” It’s yet another feat accomplished by AI, showing its rapid evolution. From writing code to building a complex raytracing pipeline, Claude is certainly impressing the masses with its capabilities A Redditor with the username […]
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