Skip to content

Witchfire’s Adrian Chmielarz Turned Down Offers From ‘Basically Everybody’ to Stay Independent, but the Price Was a Roughly 10-Year Development

The image shows the title 'Witchfire' in a fiery, demonic backdrop with a central figure in a wide-brimmed hat surrounded by flames and ominous characters.

Indie Polish developer The Astronauts has released only one game since its founding: the 2014 award-winning horror adventure title The Vanishing of Ethan Carter. However, the studio was established by former People Can Fly founders, who had worked on games such as Painkiller, Gears of War, and Bulletstorm. It is, therefore, far from shocking that they would return to their favorite genre: shooters. Witchfire, a first-person dark fantasy RPG shooter, was first unveiled nearly nine years ago, but it’s now nearing its full completion following over three years in early access. As this momentous occasion gets closer, we caught up […]

Read full article at https://wccftech.com/witchfire-adrian-chmielarz-interview-independent-10-year-development/