Former Ubisoft game designer and director Clint Hocking is the latest industry veteran to chime in on the thorny matter of using generative AI in game development. Speaking to EDGE Magazine (July 2026, issue 424), Hocking opined that the technology will inevitably be used (as former industry executive Peter Moore recently said), so the question really is how best to support the transition for the good of society. Hocking left Ubisoft earlier this year after working for some time on Assassin’s Creed Hexe. In the interview, he noted that Ubisoft is developing internal AI-powered tools to make the studios more efficient, not to […]
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