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South of Midnight’s Director David Sears Admits He Probably Wouldn’t Have Funded the Game If He Were Xbox: “In Hindsight, Xbox’s Limitless Funding Was Unsustainable”

A character from Xbox's game 'South of Midnight' stands in front of a scenic background with a large tree and small structures.

How often do you hear a developer admitting that they probably wouldn’t have funded their own game if they were the publisher? Not very often, to say the least. And yet that’s exactly what David Sears suggested in a brutally honest interview with Ben Hansson from MinnMax, referring to South of Midnight, which he co-directed alongside Jasmin Roy at Compulsion Games. Sears, a 30-plus-year industry veteran who is mostly known for his work on the SOCOM franchise, X-Men Origins: Wolverine, and Compulsion’s previous game We Happy Few, clarified that he was extremely concerned about Xbox’s seemingly carefree way with which […]

Read full article at https://wccftech.com/south-of-midnight-director-david-sears-xbox-funding/