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FromSoftware Attempted Ray Tracing with Elden Ring, But It Pales in Comparison to Dark Souls 3 with Path Tracing

A character in knight armor explores a misty, overgrown ruin path in Dark Souls 3

Although FromSoftware has created some of the best action RPGs of all time, never ceding to the pressure to create more marketable titles, the Japanese studio is not exactly known for pushing the technical boundaries of games. In Elden Ring, the studio led by Hidetaka Miyazaki did try its hand at ray tracing with ray-traced ambient occlusion and shadows, but what it has achieved pales in comparison to the modded path tracing that is coming soon to Dark Souls 3. The third entry in the series is getting remastered lighting thanks to modder Ganaboy, who is working on a new […]

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