A few days ago, French developer DON’T NOD published a financial update that practically reads like a company staring down an existential crisis. The studio behind Life is Strange and plenty of other great games has warned investors of “material uncertainty regarding the company’s ability to continue” beyond January 31, 2027, while simultaneously confirming plans to eliminate as many as 90 jobs in France. For the first half of 2026, DON’T NOD posted revenue of just €6.1 million, a 14% year-over-year decline from the already low €7 million it recorded in H1 2025. But that figure actually undersells the collapse: […]
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