CAPCOM is laying the groundwork for its game engine to be co-developed alongside AI. At its CAPCOM Open Conference RE:2026, a technology event held on October 2, programmer Satoshi Ishida detailed REX, a project to evolve RE Engine for the next generation, with the main goal to turn it into a game engine for the AI generation. According to Ishida, the REX project has unified the entire system under the rules of the world’s most common programming language. That makes the engine easier for human developers to work with and, crucially, easier for AI to read. With a single, consistent […]
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