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AI Will Be the Biggest Creative Leap for Small, Medium and Big Studios Once the Slop Is Fixed, Peter Molyneux Argues

Peter Molyneux gestures while speaking indoors beside an animated graphic featuring AI robotic hands surrounding a gaming controller on a digital interface.

Peter Molyneux, the legendary game designer behind classics like Populous, Dungeon Keeper, Black & White, and the Fable franchise, was recently interviewed by PC Gamer. The conversation ranged over a number of topics, starting with his most recent and supposedly final game, Masters of Albion (currently available on Steam Early Access), and ultimately touching the most controversial subject of all: AI. Molyneux acknowledged that a far from insignificant portion of the gaming community is vehemently opposed to AI usage in game development, and he also blamed the makers of some of the most popular models for contributing to the “AI […]

Read full article at https://wccftech.com/peter-molyneux-ai-biggest-creative-leap-studios-slop-fixed/