Later this week, MotoGP 26 will launch on PC, PlayStation 5, Xbox Series S and X, Nintendo Switch, and Nintendo Switch 2. According to Italian developer Milestone, this year’s entry represents the most significant overhaul of the franchise’s core in years. The headline change, the new Rider-Based Handling system, flips the fundamental control philosophy on its head: where previous games mapped player input directly to the bike, MotoGP 26 routes it through the rider’s body first, shifting weight before the bike responds. It is a subtle but far-reaching change that touches animations, physics feel, and how veterans will need to approach […]
Read full article at https://wccftech.com/motogp-26-rider-based-handling-interview-milestone/
