“You’re game only turns 10 once,” said creative director Alex Karpazis as a means of an apology before showing other members of the press and me a previously released video he assumed we had already seen, celebrating Ubisoft’s Tom Clancy’s Rainbow Six Siege reaching over 100 million players across the 10 years it has been on shelves. He has no need to apologize, of course. Anyone who was a part of building a game like Rainbow Six Siege would want to show it off and its accomplishments as much as possible. It’s a game that, despite how you might feel […]
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