Epic Games launched Unreal Engine 5.8 last week, bringing new features such as a Lumen Lite Mode that holds quite a bit of promise for games running on handheld gaming systems such as the Nintendo Switch 2. However, the biggest concern for both gamers and developers is general performance, which has been problematic since day one on PC, PlayStation 5, and Xbox Series X|S. According to Epic EVP of Development Marcus Wassmer, the final major update to the engine is the most stable release to date, and its features are an answer to developers asking for better optimization to deliver […]
Read full article at https://wccftech.com/unreal-engine-5-8-tackles-stutter-problem-epic-listens-developers/
