Epic Games CEO Tim Sweeney has weighed in on yesterday’s Xbox restructuring, and unsurprisingly, he didn’t sit on the fence. Responding to an article that criticized Microsoft’s decision to move Halo (and Rare and World’s Edge) under Activision, Sweeney wrote on X: Putting the best performing studios in charge of the projects with the most potential makes sense, and gives those projects the best chance of success. It’s a blunt take on a day when Xbox eliminated 268 roles across Halo Studios, other first-party studios and its management layer. The next mainline Halo will now be built by a new, […]
Read full article at https://wccftech.com/tim-sweeney-defends-xbox-halo-studios-230-job-cuts/
