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Tim Schafer Sheds a Quarter of Double Fine’s Newly Independent Team After Keeper and Kiln Flopped Under Xbox

A collage of characters from various Double Fine games, centered around the 'Double Fine' logo with distinct art styles from games like Grim Fandango, Costume Quest, and Psychonauts.

San Francisco-based developer Double Fine Productions announced yesterday that it had to lay off 23 employees in the wake of its newfound independence from Xbox. Founder Tim Schafer said in a statement: Today, Double Fine Productions let go of 23 members of our staff. As a small, tightly-knit team, these actions are not taken lightly. Only the survival of our studio would ever make us consider such a painful action. Our transition to becoming an independent company also means becoming a size that we can sustain. The people we are losing were all important. They all made an impact on […]

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