The floor-level standard for surviving in the video game industry across indie and triple-A players has always been ‘difficult,’ but in the last few years, it’s been kicked up a notch. GDC’s State of the Game Industry 2026 reported that 1-in-4 of its surveyed video game industry professionals have been laid off in the last two years, and it’s difficult for all studios, regardless of scale, to stay afloat. But that hasn’t stopped the global video game industry from reaching over $200B in revenue last year. A year which also saw titles from independent developers dominate the cultural conversation. One […]
Read full article at https://wccftech.com/jason-della-rocca-interview-indie-game-success-timeline/
