The Last of Us Online, otherwise known as Factions, was one of the casualties of Sony, and perhaps more accurately, Jim Ryan’s push for PlayStation to churn out ten live service games to try and find something that would stick and become a new cash-cow for the company. Like most of those projects, The Last of Us Online was ultimately cancelled, but according to former game director Vinit Agarwal, the game was incredibly close to getting out the door before it was shuttered. Speaking on the Lance E. Lee Podcast from Tokyo, Agarwal digs into different periods of his career, […]
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