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The HDR Gaming Interview – Veteran Developer Explains Its Sad State and How He’s Coming to Its Rescue

An HDR gaming monitor displays a split-screen with the left side labeled 'Bad HDR Implementation' showing a dull image and the right side labeled 'Intended HDR' with a vibrant scene, alongside a magnifying glass over text reading 'Investigating Poor HDR Implementations in Gaming' listing issues like tone mapping and limited peak brightness.

Nearly ten years ago, I wrote an opinion piece about HDR gaming being the most groundbreaking feature of the upcoming PlayStation 4 console refresh, then known as ‘PS4K’ and later released on November 10, 2016, as the PlayStation 4 Pro. Initial information suggested that it would deliver HDR support, unlike the base PS4 model; however, Sony later rolled it out for regular PlayStation 4 consoles as well. These specifics aside, the article’s core foundation was the belief that HDR gaming was poised to be the next big thing in computer graphics, even more so than 4K (Ultra HD) resolution. There […]

Read full article at https://wccftech.com/the-hdr-gaming-interview-veteran-developer-explains-its-sad-state-and-how-hes-coming-to-its-rescue/