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Star Wars Zero Company Q&A: ‘It’s 100% About the Gameplay, But That Doesn’t Mean You Compromise on Other Stuff’

A promotional image for the game 'Star Wars: Zero Company' featuring various characters and icons from the Star Wars universe, including a Jedi with a lightsaber and a Mandalorian helmet, with logos from Bit Reactor, Lucasfilm Games, and Electronic Arts at the bottom.

At a recent preview event for Star Wars Zero Company joined by Wccftech, four key developers (Game Director Greg Foertsch, Lead Designer James Brawley, Narrative Director Aaron Contreras, and Lucasfilm Games’ Executive Producer Orion Kellogg) answered a lot of questions about the game from the assembled press, revealing many juicy details about the upcoming single player turn-based tactics title due on August 27 for PC, PlayStation 5, and Xbox Series S and X. Keep scrolling to read the whole conversation, edited only for grammar and clarity. To read our first impressions with the preview build, head to the hands-on article. […]

Read full article at https://wccftech.com/star-wars-zero-company-qa-bit-reactor-interview/