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Square Enix Rejects the Symbol Encounter Trend in Final Fantasy Resonance, Betting Friction and Difficulty Are What Players Actually Miss

A scene from the game 'Final Fantasy Resonance' shows a combat scenario with pixelated characters in a stone arena, featuring a standing armored figure and two fallen characters.

Final Fantasy Resonance was among the most surprising announcements of the June Nintendo Direct. Based on the first season of the Final Fantasy Brave Exvius mobile game, the first 2D entry in the series by publisher Square Enix in a very long time launching this October on PC via Steam, PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2 will lean heavily into classic game mechanics like a turn-based combat system, true random encounters, and a high challenge that felt like they were going out of fashion in the past few years, but this is a deliberate choice […]

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