Following the linear experience seen in Final Fantasy VII Remake, Square Enix went open-world with Final Fantasy VII Rebirth, doubling down on player choice and freedom in the upcoming Final Fantasy VII Revelation. While the open-world setup in the second entry in the series allowed director Naoki Hamaguchi and his team to expand the original’s setting and story, its by-the-books, checklist-heavy design disappointed more than a few players, but on PC, it’s now possible to make the open-world segments slightly more dynamic with a new mod that brings back the random encounters of the original while also introducing a clever […]
Read full article at https://wccftech.com/square-enix-final-fantasy-vii-rebirths-open-world-checklist-mod-random-encounters/
