Alinea Analytics has published its first sales estimates for Marvel’s Wolverine, and the data tells a rather different story from the one you might have seen narrated on social media. In its first three days on the market, the game sold through 1.9 million copies and generated $130 million in revenue, according to the firm’s data. One million of those were pre-launch digital pre-orders, and 22.9% of the revenue came from physical sales, a notably high share for a 2026 release. As always with Alinea, these are sell-through figures and exclude unsold retail stock, which publishers typically fold into their […]
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