The PlayStation 6 is said to deliver up to 10 times the ray tracing performance of the base PlayStation 5, but gamers shouldn’t expect this massive performance uplift to deliver 10 times the FPS in games. According to known leaker KeplerL2, AMD documents are being significantly misinterpreted, and the overall real-world performance of the system should be, on average, in games that don’t use much ray tracing, closer to 3 times that of the base PS5. “I’ve explained this before but MLID (Moore’s Law is Dead) is misinterpreting AMD docs,” the leaker said on the NeoGAF forums. “He thinks if […]
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