Last week, just as gamescom 2026 was kicking off, Assassin’s Creed creator Patrice Désilets finally released his long-gestating game 1666: Amsterdam. The project began in 2010; Désilets had left Ubisoft Montreal after the highly successful Assassin’s Creed II and Brotherhood to become creative director at THQ Montreal. There, he started work on an original historical action-adventure set in 17th-century Amsterdam, inspired by a real building façade he saw during a visit to the city. The project’s development was, however, stopped in 2013 when THQ collapsed and Ubisoft bought the Montreal studio and its assets, including 1666: Amsterdam. Ubisoft then fired […]
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