The new Oblivion Remastered patch released earlier this week brings some performance improvements over the previous version of the game, but the game is still very far from being in an optimal state, as even hgih-end hardware struggles running the game at high native resolutions without Frame Generation. A new comparison video shared on YouTube by MxBenchmarkPC compares the 1.2 version of the game with the launch version, highlighting how the performance improvements promised in the patch notes are indeed noticeable, but the overall situation is still not optimal. In a GPU-limited scenario on an RTX 5080, with NVIDIA DLSS […]
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