After a few months of silence, Larian Studios CEO Swen Vincke has shared a brief development update on the new Divinity game, revealing to fans that it is starting to “come alive”, even though a lot of it is still “rough and missing”. In his X post, he wrote: I had a good day today. I realized I was having a good dev day when Adam, our writing director, started discussing the new Divinity game with me. He just spent a week running through various permutations of one particular situation, tweaking the words, and had plenty of ideas. The things […]
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