Monster Hunter Wilds comes on consoles with some evident technical issues, and it seems like even on PlayStation 5 Pro, the game’s performance and image quality are disappointing, with bad PSSR implementation to boot. French outlet GamerSyde recently posted an early analysis of the PlayStation 5 Pro version of the game, highlighting how the game on the premium Sony hardware still forces players to choose between different display modes and how Resolution mode still targets 30 FPS without any option to disable ray tracing for additional performance without providing a true 4K experience, as this mode uses PSSR to upscale […]
Read full article at https://wccftech.com/monster-hunter-wilds-playstation-5-pro-disappoints/
