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METRO Redux’s Next-Gen Update Hides a DLSS 5 Surprise, as NVIDIA’s Neural Rendering Gives Old Characters New Life

A scene from Metro 2033 Redux featuring a character aiming a weapon at a creature, with an NVIDIA DLSS 5 logo in the corner.

Yesterday, Ukrainian developer 4A Games released the METRO Redux Next-Gen Update for both Metro 2033 and Last Light, the two entries in the acclaimed post-apocalyptic first-person shooter franchise. The patch includes a host of technical improvements, including uncapped frame rate, various upscaling options (4A TSR, NVIDIA DLSS, AMD FSR), Screen Space Global Illumination, increased geometry details, increased texture details, 4K textures, improved PBR materials, improved animation and sound quality, spatial audio support, and support for Adaptive Triggers for DualSense and Impulse Triggers for Xbox controllers. However, the most interesting addition wasn’t even listed in the official patch notes. METRO 2033 and Last […]

Read full article at https://wccftech.com/metro-redux-next-gen-update-dlss-5-neural-rendering-character-upgrade/