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Lumines Arise Hands-On SGF 2025 Impressions

Lumines Arise

Tetsuya Mizuguchi’s signature games blend synesthesia through art in a playable medium. From Rez to Child of Eden and the cult classic Tetris Effect, the rhythm and visuals work in tandem to create an experience unlike anything else. While this isn’t the first Lumines title, it is the first to build on the creative framework of Tetris Effect: Connected, both in terms of audio and visuals. Hands down, this was by far the one demo from Summer Game Fest 2025’s Play Days that I kept coming back to and thinking about long after my thirty minutes were up. True to […]

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