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“It’s Just So Lame” – RTGI Modder Thinks DLSS 5 Is Impressive Tech But Shares AI Slop Sentiment to a “Big Degree”

A scene from 'Resident Evil Requiem' shows a character on a city street with a 'DLSS 5 On' overlay and a diagram illustrating DLSS 5 processing, labeled 'Real-Time 4K Graphics.'

The reveal of NVIDIA DLSS 5 certainly didn’t leave anybody unmoved. Between people who praised it as one of the most impressive demos and as a next-generation moment for graphics, and the strong backlash of many who view it as little more than an AI filter corrupting the original artistic vision of a game, the technology’s debut at GTC 2026 has undoubtedly riled up gamers on both sides of the argument. Amidst all the noise created by such a heated public debate, it may be hard to find nuanced takes. That’s what I sought when I reached out to Pascal […]

Read full article at https://wccftech.com/pascal-gilcher-martymcfly-dlss-5-ai-slop-interview/