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Indiana Jones and the Great Circle Is the First Game to Require Hardware Ray Tracing Support – Full Specs Released

Indiana Jones and the Great Circle

Just two days before the game’s official launch (the full version is scheduled for December 9, but owners of the Premium Edition can start playing on December 6), MachineGames has revealed the official PC system requirements for Indiana Jones and the Great Circle. The game runs on the id Tech engine, which usually means a high frame rate for everyone. However, it is clear that this game’s goal is different, probably due to its cinematic nature and its focus on adventure rather than shooting. The system requirements are rather heavy as a whole, and they request hardware ray tracing support […]

Read full article at https://wccftech.com/indiana-jones-and-the-great-circle-is-the-first-game-to-require-hardware-ray-tracing-support-full-specs-released/