Skip to content

‘I Think It’s Good to Have Limitations When You Are Creative’, Says Clair Obscur: Expedition 33 Creator; No Plan to Scale Up

A group of characters stands on a rocky landscape facing a mysterious structure with glowing symbols in the game Clair Obscur: Expedition 33.

Clair Obscur: Expedition 33 is a fantastic game in its own right, as exemplified by the review scores and the prizes it’s starting to win now that the award season is in full swing, but it’s all the more impressive because of Sandfall Interactive’s small size. The French studio famously only has around 33 (yes, like the game) developers, and we also recently learned that they made this gem with a budget of under $10 million. As one of the biggest game releases of 2025 (according to the final 2025 Alinea Analytics report, the game reached 8.6 million players, almost […]

Read full article at https://wccftech.com/i-think-its-good-to-have-limitations-when-you-are-creative-says-clair-obscur-expedition-33-creator/