At some point during development, Hideo Kojima made some changes to Death Stranding 2: On the Beach because the game was doing too well during playtests and wasn’t polarizing enough, according to the game’s co-composer. Speaking in a lengthy interview with Rolling Stone, French composer Woodkid talked about working with Hideo Kojima on the game and how challenging it was to write music that changes in real time while playing, and how difficult it was to put together the eclectic mix of musical genres the game’s soundtrack features. When asked, at the end of the interview, about something essential the […]
Read full article at https://wccftech.com/hideo-kojima-changed-death-stranding-2-wasn-t-polarizing-enough/