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God of War Ragnarok PC Port Has Few Options to Scale Beyond the PlayStation 5 Version; Console Release Looks Better in Some Instances

God of War Ragnarok

The God of War Ragnarok PC port is most definitely solid, but it offers few options to scale visual settings beyond the PlayStation 5 version and sometimes looks worse than it as well. Earlier today, Digital Foundry provided an in-depth look at the port, highlighting how the new version of the game is a great way to play it, thanks to shader compilation issues being pretty much non-existent, thanks to the move to DirectX 12 over its predecessor, great support for ultra-wide and super-wide aspect ratios, NVIDIA DLSS, AMD FSR, and Intel XeSS upscalers, complete with frame generation where applicable […]

Read full article at https://wccftech.com/god-of-war-ragnarok-pc-worse-playstation-5/