This Summer’s announcement of Final Fantasy Resonance came as a massive surprise. For decades, the series developed by Square Enix moved past its 2D roots to deliver 3D games that shared little with the classic entries in the series released in the late 80s and early 90s on NES and SNES, preferring to launch new series to provide nostalgic fans with their classic JRPG fix. As such, the announcement was fully embraced by most fans of the Japanese publishers, myself included, although a question remained on my mind: would nostalgia be everything the game got it going for itself? At […]
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