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“Dying Light 2 Didn’t Feature Any of My Designs; I Wouldn’t Work with Techland Again” Says Chris Avellone

Chris Avellone stands on stage at Xbox E3 with 'Dying Light 2' and Techland logos displayed on screens behind him.

Remember when renowned game writer and designer Chris Avellone stood on the stage of Xbox’s E3 2018 showcase to unveil Dying Light 2 and its choice and consequence system? That was the main way developer Techland signaled the shift from the first game’s action-adventure genre to an action RPG. Avellone is famous for having written and/or designed some of the best Western RPGs, including Fallout 2, Planescape: Torment, Icewind Dale, Star Wars: Knights of the Old Republic II, Neverwinter Nights 2, Fallout: New Vegas, Pillars of Eternity, Tyranny, and Torment: Tides of Numenera. The goal was to create a narrative […]

Read full article at https://wccftech.com/dying-light-2-didnt-feature-my-designs-i-wouldnt-work-with-techland-again-chris-avellone/