It’s been more than seven years since Denis Dyack, the creator of classic action/adventure games Eternal Darkness and Blood Omen: Legacy of Kain, originally announced Deadhaus Sonata. First described as “Bloodborne meets Diablo”, it was supposed to include Genvid’s interactive streaming technology in a persistent world where, according to my previous interview with Dyack from May 2020, players might have been able to change the government through elections or simply act as a store manager or dungeon master. For a long while, though, the game largely disappeared from the news, only to reappear recently with a playable demo on Steam […]
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