Today, South Korean developer Pearl Abyss released Crimson Desert patch 1.04 on nearly all platforms (Mac users will have to wait until a later time). This update adds most of the enhancements and features outlined a couple of weeks ago in the official roadmap, except for boss rematches, which will be released in a future patch. Three difficulty modes (Easy, Normal, and Hard) have been added under Settings > Play. Easy reduces damage taken, lowers enemy stats, and extends Parry/Dodge windows. Normal is unchanged from the existing gameplay experience. Hard arguably brings the most significant changes: food effects only apply after the full consumption animation completes, […]
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