Crimson Desert does away with the traditional XP system seen in countless other games, basing the entire character progression for Kliff, Damiane, and Oongka on gear and Abyss Artifacts, which are used to unlock skills and increase three base stats. However, the game still features a sort of XP system (which it never explains) that lets you farm these artifacts to power up your characters quickly and further refine your gear. The “Hidden” XP Bar If you check the main game interface in the lower left-hand of the screen, to the sides of the circular minimap, you will see two vertical […]
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