Unreal Engine 5 games have acquired something of a reputation for demanding hardware and inconsistent frame pacing, even when their visuals don’t necessarily justify the performance cost. Thankfully, Clive Barker’s Hellraiser: Revival is a considerably more encouraging example. Saber Interactive’s survival horror game looks decent, performs relatively well on both our desktop and laptop test systems, and suffers from surprisingly few shader compilation stutters or serious traversal hitches. There are some limitations, however. Although it makes use of several of Unreal Engine 5’s modern rendering features, Clive Barker’s Hellraiser: Revival is far from the engine’s most visually ambitious showcase. More […]
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