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CAPCOM’s Monster Hunter Wilds on Switch 2 Trades Resolution for Stability, Yet Comparisons Show Detail Holds Up Against Bigger Consoles

A character in the game Lords of the Fallen stands before a fiery temple entrance amidst towering flames.

When it launched in February 2025, Monster Hunter Wilds left a lot to be desired from a technical standpoint. Although CAPCOM’s RE Engine proved to be a technically sound engine for linear games, it definitely had trouble handling open-world games, leading to widespread technical and performance issues on all platforms. The situation has been significantly improved in the months after launch, and with the final title updates, the Japanese publisher finally delivered solid performance alongside gameplay improvements. With the latest entry in the series struggling to hit acceptable performance even on PlayStation 5 and Xbox Series X, many were wondering […]

Read full article at https://wccftech.com/capcom-monster-hunter-wilds-switch-2-resolution-stability-comparison-hold-up/