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Assassin’s Creed Shadows on Nintendo Switch 2 Runs at 30FPS with NVIDIA DLSS and Baked GI

Assassin's Creed Shadows Nintendo Switch 2 displays a dramatic scene of two sword-wielding warriors in a Japanese setting, with a prominent red background and traditional architecture.

Around a month ago, Ubisoft confirmed that Assassin’s Creed Shadows, the latest mainline entry in the publisher’s biggest open world franchise, would release on Nintendo Switch 2 on December 2. The game’s engine, the latest version of Anvil, featured many big improvements, ushering the franchise into the next generation with technologies like: The Nintendo Switch 2 platform, however, is far less powerful than the platforms on which the game was first released on (PC, PlayStation 5, and Xbox Series S|X). According to Ubisoft’s Project Lead Programmer Bruno, the developers had to fundamentally redesign how the world is rendered and even […]

Read full article at https://wccftech.com/assassins-creed-shadows-nintendo-switch-2-runs-30-fps-nvidia-dlss-baked-gi/