Digital Foundry checked out the upcoming PS5 Pro console at a recent preview event and came back with an hour-long video to discuss their first impressions (with some excerpts of game developer interviews sprinkled in) and show off some new footage from various games. F1 24: Besides DDGI (Dynamic Diffuse Global Illumination), Codemasters has added three ray-traced effects for ambient occlusion, transparency, and opaque reflections. Moreover, anisotropic filtering has improved. According to DF’s Oliver Mackenzie, these additions translate almost into a generational leap in visuals in some instances. However, image stability in this RT mode isn’t as stable as in […]
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