While modern game engines continue pushing graphical fidelity at an increasingly demanding performance cost, an independent developer has demonstrated what a highly specialized rendering engine can achieve with relatively modest hardware. The results are impressive, particularly considering the sheer density of the vegetation being rendered. Game developer and modder Toni Macaroni has showcased a breathtaking forest environment powered by a largely handwritten custom engine, reportedly averaging 130 FPS at 1440p on an NVIDIA GeForce RTX 3080. The demonstration, available on YouTube and recently shared on Reddit’s r/pcmasterrace community, features sprawling forests, dense undergrowth, impressive draw distances, and remarkably convincing natural […]
Read full article at https://wccftech.com/custom-forest-engine-delivers-stunning-visuals-at-130-fps-on-an-rtx-3080-at-1440p-without-hardware-ray-tracing/
