CI Games has just dropped a new Lords of the Fallen II developer diary that outlines a major overhaul of the combat system even before the sequel’s launch. In the nearly hour-long conversation, Chief Creative Officer Ryan Hill and a few other developers discussed how CI Games meaningfully expanded the depth and diversity of all combat systems (melee, magic, and ranged) for the upcoming sequel, with a far greater focus on hybrid builds. They also outlined some of the brand-new upgrades and abilities, including nearly 30 distinct weapon move sets, up from 15 in the 2023 game. Each weapon class […]
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