AMD has announced a massive expansion of its machine-learning-based FSR Upscaling 4.1 technology, bringing the upscaler to Radeon RX 6000 Series GPUs, Ryzen APUs, as well as gaming handhelds. The announcement also includes further improvements to FSR Frame Generation, expanded Ray Regeneration support, and upcoming Vulkan compatibility. In a post on X, Jack Huynh, AMD’s Senior Vice President and General Manager of Computing and Graphics, outlined the company’s plans to make its latest upscaling technology available to significantly more gamers, accompanied by an official six-minute presentation. Perhaps the biggest announcement for PC gamers is that FSR 4.1 Upscaling is finally […]
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