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Daniel Vávra Maintains That NVIDIA DLSS 5 Is the Future, as It Allows KCD2 to Reach the Intended Aesthetics

A comparison of a portrait photo and three game character renderings labeled 'VANILLA,' 'NVIDIA DLSS 5,' and 'SLOP' showcasing different visual enhancements to the game Kingdom Come Deliverance 2.

Czech veteran developer Daniel Vávra, known for his work on the Mafia and Kingdom Come: Deliverance franchises, has never been afraid to step into controversies. Back in 2018, just after the first Kingdom Come: Deliverance launched, Vávra was accused of having pro-Gamergate views, which caused some journalists and users to boycott the game. After an article on the subject was published on the now-defunct website PC PowerPlay, the developer called out the author for creating a clickbait article that failed to seek his comments. More recently, though, Vávra has been an outspoken supporter of NVIDIA’s DLSS 5 Neural Rendering technology. […]

Read full article at https://wccftech.com/daniel-vavra-nvidia-dlss-5-kcd2-aesthetics/