Following my gamescom 2026 1-hour long hands-on session with Castlevania: Belmont’s Curse, which I enjoyed so much that it has become one of the top games of the show, I had the opportunity to talk with Tsutomu Taniguchi (Producer at KONAMI), Bérenger Dupré (Marketing Director at Evil Empire) and Sandro Bordier (Lead Designer at Evil Empire) about how the game came about, the design philosophy, the challenge level, and the many secrets Paris hides. You can find our full conversation below. NOTE: The interview has been edited for clarity The Return of The Castlevania Series Q: Castlevania: Belmont’s Curse is […]
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