It’s been nearly six months since NVIDIA CEO Jensen Huang surprised GTC 2026 attendees and viewers all around the world with the reveal of DLSS 5. This new version of NVIDIA’s Deep Learning Super Sampling suite would focus on significantly enhancing game visuals using a machine learning model, with Huang calling it the company’s most significant graphics breakthrough since the debut of real time ray tracing in 2018 and the “GPT moment for graphics.” The reveal would, however, quickly prove highly divisive among gamers and developers, with some praising its massive graphics improvements and others criticizing the technology for changing […]
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