CAPCOM stole the show at this year’s Summer Game Fest with a deep dive into Onimusha: Way of the Sword, the highly anticipated revival of their beloved dark fantasy franchise. After trying a new build of the game, we sat down with Game Director Satoru Nihei to discuss how the first new Onimusha entry in twenty years plans to completely reshape the series’ classic formula. Moving away from the weapon-swapping mechanics of old, the developers revealed a razor-sharp focus on single-katana mastery, elevated by incredibly nuanced parry systems and a groundbreaking, RE Engine-powered “free-cut” system for the iconic Issen counters. […]
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