Nobody makes games quite like Amanita Design, the scrappy Czech indie studio responsible for beautiful, meticulously-crafted adventure games like Machinarium, Botanicula, and Creaks, and now they’re about to launch possibly their most ambitious project to date. Phonopolis, which spent over a decade in development, sports a unique cardboard diorama look, with the folks at Amanita creating real-life cardboard props that were then scanned into the game (this is also Amanita’s first 3D title). Is Amanita Design’s latest still a cut above? Or is Phonopolis not worth the cardboard it’s printed on? Adventure onward to find out. Phonopolis takes place in […]
Read full article at https://wccftech.com/review/phonopolis/
